Games202-5 Non-Photorealistic Rendering (NPR)
a). Photorealistic vs. Non-Photorealistic
Photorealistic Rendering
/PhotorealisticRendering01.png)
Non-Photorealistic Rendering
/NPR01.png)
- 描边
- 色块(量化Quantization 颜色)
- 风格化阴影
b). Outline Rendering
/Outline01.png)
- 边界(B, 属于剪影的线,但只属于一个面)
- 折痕(C)
- 材质的边界(M)
- 轮廓(CS, 属于剪影的线,且有多个面共享)
shading
/Outline_Shading01.png)
- 法线和摄影机夹角:即轮廓都是grazing angle
Geometry
/Outline_Geo01.png)
Image
/Outline_img01.png)
- Soble算子做卷积
/Outline_img02.png)
- 综合多种信息,如法线和深度等
c). Color blockers
/Color_Blockers01.png)
/Color_Blockers02.png)
/Color_Blockers03.png)
d). Strokes Surface Stylization
/StrokesSurfaceStylization01.png)
/StrokesSurfaceStylization02.png)
/StrokesSurfaceStylization03.png)